Legend of the Seeker (2008–2010): Season 2, Episode 2 - Baneling - full transcript

Richard, Kahlan, Zeddicus are joined by the Mord'sith Cara on a trip to a death camp to find an abbot with the key to finding the stone needed to close the rift between the underworld and land of the living, and thus prevent the Keeper and Darken Rahl with the dead. While there they discover that the Keeper is recruiting banelings: the dead who he sends back if they agree to kill on his behalf.

Previously on Legend of the Seeker:

The Prophecy says that the
Seeker will defeat Darken Rahl.

Thanks to the Seeker,
that monster is dead,

rotting for all eternity
in the Underworld.

Kneel before the Keeper.
- Forgive me, master. I have failed you.

No. You have succeeded,
exactly as I intended.

Tear in the veil that separates
the Underworld from the world of living.

- This happened when I killed Rahl.
- It's open.

There's no way to prevent
the Keeper of Underworld

from sending his minions
to bring death to every living thing.

The only way to close a rift is the way
the Creator sealed the Underworld.



- The Stone of Tears.
- We'll find it.

Seek out the Abbot of Ulrich

for he keeps the secret of the Stone
close to his heart.

She's the one
who helped me kill Darken Rahl.

Whatever she did,
she did it to save her own skin.

If you're foolish enough
to turn down the throne of D'Hara,

- then you need me all the more.
- If this is some sort of trick, I will kill you.

It's the mark of the Keeper.
The one who would destroy all life.

Richard Cypher,
you are the true Seeker.

Thanks for letting me borrow this.

Although I can't say
it helped me sleep more soundly.

It's gonna take a while to get used
to having a Mord-Sith in camp.

Well, if Richard trusts Cara,
I suppose we'll have to learn to as well.

Does it hurt?



It's nothing.

The spirit of the tyrant you killed
comes back from the grave

and burns the mark of the Keeper
in your chest?

It's not nothing, Richard.

I wish I knew what it meant.

What we know is that we need to seal
a rift between this and the Underworld.

And to do that,
we need to find the Stone of Tears.

And to find the Stone,
we need to get to the Abbot of Ulrich.

It must have burned
at least three months ago.

These weeds are at least that old.

D'Harans did this.

Then where are the corpses?

If the abbot isn't here,
then we've come a long way for nothing.

If D'Harans did this,

and they didn't kill the monks,
where would they have taken them?

From here, they would have been
taken to Tothrayne.

What's Tothrayne?

A death camp.

No.

Please, no.

No, please.

No. I have a son.

The war is over.

I don't wanna die.

Move. The faster you get this loaded,
the faster you'll get your reward.

General, why are we
still executing prisoners?

The war is over.

We should be getting far away
from this place.

You've heard the reports
of reprisals against D'Harans.

The best way to ensure there are
no reprisals for what's been done here

is to make certain
that no one lives to tell the tale.

Don't worry, commander.

We'll take this treasure
and we'll be far away from here

by the time anyone comes looking
for retribution.

Just as soon as we've finished
the task at hand.

Stay there.

And now, here's your reward.

All right, I'll do you a favor.
I'll leave it loose.

You'll take longer to die.

The Seeker. Kill him!

Thanks for the favor.

Bless you, Seeker.

We're looking for the Abbot of Ulrich.

We believe he was brought here.

I'm sorry.

I don't know anything about the abbot.
There are children here we have to free.

The D'Harans didn't just come
for resistance fighters.

- They took our families too.
- Where are they?

Come, I'll show you.

It's all right. You're safe.

I need to find my son.

- What's his name?
- William. I'm Eleanor.

Don't worry. I'll help you find him.

Mother.

William. William. Oh!

I thought I'd lost you.

Thank the Spirits, you're safe.

The Abbot of Ulrich,
he was brought here. Where is he?

The general had him executed
yesterday.

I tried to stop the executions.

You didn't try hard enough.

We all lived in fear of the general.

There's a reason
that we called him "the Butcher."

If we hadn't followed his orders,
it would be our necks in nooses.

It may still be.

But that's for
the Mother Confessor to decide.

Lock them in the cells.

We came here for the abbot.

He's dead.

There's no reason for us to stay.

Look at these people.

They're sick, they're scared,
they have no place to go.

We can't just leave them here.

There's already enough sickness
in this place.

Let's bury these bodies
before it gets any worse.

- Lord Rahl.
- You served me well in life, general.

It is my hope that you will do the same
for the Keeper, now that you are dead.

- I don't understand.
- It's quite simple.

The Keeper of the Underworld
wants to make you an offer.

Those of you that are well enough to travel
are free to leave.

But those of you that aren't,

we'll be making a camp
just outside the prison.

If these prisoners
are going to gain their strength,

we'll have to feed them something
more substantial than D'Haran gruel.

Should we draw them
warm baths as well?

Do you know of anyone heading
in the direction of Deerfork?

The Dragon Corps
wiped out Deerfork months ago.

But that's my father's village.

We'll try to find out
where the survivors have relocated.

Deerfork was a resistance stronghold.

No one would've been left alive.

But my father
wasn't a resistance fighter.

He was just a locksmith.

That would've made no difference
to Dragon Corps.

Where will we go?

The rest of my family died here.

I am so sorry for your loss.

But you need to be strong for your son.

We'll see what we can find out
about your father.

You shouldn't give her false hope.

It wasn't so long ago that you served
the one that caused all this misery.

At least try to show some compassion.

Come with me.

I checked the store rooms.
There's barely enough to feed the rats.

How can there be this many people
with no food?

When the war ended,
supply shipments stopped.

What food there was
went to the guards.

The D'Harans would've sooner put a knife
in our bellies than a meal.

I'm sending Cara to get provisions.

Hopefully there'll be enough food
for everyone.

Move.

Everyone?

We'd have more
if we didn't have so many mouths to feed.

The D'Harans will be brought to justice,
but we're not gonna starve them to get it.

Yes, Mother Confessor.

I need a horse.

I have to bury my brother.

We need the horses to get provisions.

You can bury him outside
with the others.

I'm not burying my brother alongside
the D'Harans who killed him.

He should be laid to rest
beside our mother and father.

We're going to need fresh water.

My village is half a day's ride.
I'll have the horse back to you by morning.

Check on the cistern.

Do it quickly.

I'm so sorry for your loss.

Seeker?

I heard you were looking
for Abbot Henry.

I was a member of his order.

We need to confide in you
a great secret.

There's been a tear in the veil
between this world and the Underworld.

The Keeper is waging war
on the land of the living.

He's using the rift
to send horrible creatures into our world.

And the only way to close this rift
is for us to find the Stone of Tears.

We were told that Abbot Henry

had knowledge of the secret location
of the Stone.

The abbots of our order
always wore a locket.

It has a rose inscribed on its face and
it was passed down from abbot to abbot.

Shota said the abbot would keep
the secret close to his heart.

D'Harans took the locket
when they brought us to this awful place.

We lived in peace
until the D'Harans came.

- Seize the abbot.
What is this?

What is the meaning of this?
You have no authority here.

There's no need for this.
We're men of peace.

No! No! Please! Please!

That's sacred!

Anything taken from the abbot

would've been kept with the valuables
we took from the other prisoners.

It was the Butcher's plan
to escape with the treasure,

to disappear,

and use it to make new lives
for himself and his men.

Now that treasure can help
give the prisoners their lives back.

Open it.

I've seen him before.

A man came to the stables
asking for a horse

so he could take his brother
to be buried.

- Apparently, he took the treasure instead.
- And you believed his story?

The Confessor told me
I had to show more compassion.

Are you saying this is my fault?

Yes.

It doesn't matter who's fault it is.

We need to find him.

I came to give them some food.

Did you see who did this?

It was the Butcher.

He's come back from the grave.

Quickly, everyone get inside.

This way.

Quickly.

Is it true what they're saying,
that the Butcher killed those people?

I don't know.
But you'll be safe inside the prison.

We need to set a guard through the night.
Make sure no one gets in or out.

I can take first watch.

Keep the doors locked.
Keep everyone inside.

That won't stop him. I got to see

what the Butcher was capable of
when he killed my friends.

If he has come back to take his revenge,
he won't stop until he's killed us all.

Whoever he is, we'll keep them out.

But just in case...

I've looked everywhere.

There's no sign
of whoever murdered these men.

Is it possible the rumors are true?
The Butcher's come back from the grave?

Like Darken Rahl did?

Darken Rahl was just a spirit.

Spirits don't have bodies.

They can't pick up knives
and slaughter people.

We're going to find who did.

In the meantime,

I need you to find the man
who stole the abbot's locket.

He can't have gotten far.

I don't want him tortured or killed.
Bring him back alive.

I'll do my best.

If this Butcher's escaped
from the grave,

I'd like to see it for myself.

Someone dug him up.

No.

He clawed his way out.

So did the rest of the D'Harans
we buried.

Could this be the work of the Keeper?
Darken Rahl?

It's possible.

Who else could bring the dead
back to life?

The Mord-Sith.

Cara's with us now.

Why would she come all this way

to resurrect some D'Harans
with the Breath of Life?

She served Rahl and fought side by side
with the D'Harans for years.

Cara helped me defeat Rahl.
That should earn her some trust.

Whoever did this, however it happened,

we have a big problem.

How do we kill something
that's already dead?

We have to find them first.

- I'm not here to harm you.
- Who are you?

I am Abbot Henry.

D'Harans told us
that you had been hung.

After the D'Harans executed me,
I awoke in the Underworld.

In a pit of unimaginable suffering,

I was greeted by
Darken Rahl himself.

Rahl?

He told me that the Keeper
wished to make me an offer.

He would allow me
to return to the land of the living,

but he demanded an awful price.

In exchange for letting me live again,

I had to agree to kill for the Keeper.

He made you a baneling.

Banelings are dead souls
who selfishly bargain for a second life

in exchange for killing others.

I thought they were just a legend.

So did I.

But it seems the Keeper
is using the tear in the veil

to give the dead a chance to return
to the world of the living.

I guess the Butcher and his men
accepted his offer.

So can anyone who die
become a baneling?

Maybe not.

Maybe only in places like Tothrayne.

The veil between our world
and the Underworld

is weakest in places of great death.

The rift is growing.

If we don't close it soon, the Keeper
could send banelings back anywhere.

We need to find the Stone of Tears
to close the rift in the veil.

Brother Bertrand told us that the secret
of the Stone was inside your locket.

Yes.

That's why I had to take
the Keeper's offer.

To reclaim the locket

and ensure the Stone's location
wasn't lost forever.

We're trying to find the locket
right now.

What's wrong?

I haven't fulfilled my end
of the Keeper's bargain.

I haven't killed anyone yet.

I'm being called back
to the Underworld.

Tell us what we need to do
with the locket.

I spent years learning the rituals
I would need to pass on to you.

There's simply not enough time.

Well, we have to buy you time.

How?

You have to kill someone.

I'm not sure I can do this.

You'll be killing a D'Haran
guilty of horrible crimes.

It may be the only way
to defeat the Keeper.

They're already dead.

We need to find someone else
for him to kill.

There's no time.

You must listen to me.

The locket contains a rune-scriber.

The magic imprints a rune
onto the palm of the one who opens it.

You must take the rune
to the province of Pamorah.

The rune is the key that will open the...

What about me?

Don't I get any?

Oh, there's plenty to go around.

Sorry to interrupt.

I know you're mourning the loss
of your brother.

We all grieve in our own way.

Where's the treasure?

I'm not afraid of you.

Do you know what horrible things
they did to me at Tothrayne?

Intimately.

I didn't break
when they put me on the rack.

Or when they threw me
in the drowning pool.

Or when they spun me
on the wheel of pain.

Torture me all you want.
You'll be wasting your time.

Oh, I don't wanna torture you.

I have other ways
of loosening your tongue.

After the awful way they treated you
in that place,

I can see why you would hire those
women to bring you some comfort.

But I'll do things to you
those women can't even imagine.

Many know of a Mord-Sith's ability
to bring pain

but few know we are equally skilled
at bringing pleasure.

First, I'm going to:

And then I'll:

But first, you need to tell me where...?

In a cave, 3 leagues outside town,
at the fork in the river.

Get dressed.

But I told you where the treasure was.

Take me to it.

Now.

What about that thing
you were going to do?

And that other thing sounded good too.

All right, all right.
Just the first thing then.

The rune is the key, but a key to what?

We have no idea what to do with it

- once we get it there.
- We have a bigger problem.

The Butcher and his men are out there
somewhere and they need to kill.

Who killed these men?

The Butcher wouldn't bother
with a locked cell

when there's much easier prey
within these walls.

Who else would want them dead?

I'm sure any prisoner would want revenge
against the D'Harans.

But only one of them
had keys to the cells.

- Who?
- A prisoner.

- A resistance fighter.
- Find him.

What's stopping these dead
D'Harans from taking the Keeper's deal

and becoming banelings themselves?

You said banelings
are creatures of the flesh.

When their souls return to this world,
they need a body.

What are you thinking?

We burn them, Zedd.

Richard.

This is what you're looking for.

Did you open this?

- Answer me.
- Yes.

Some strange ink came out
and did this.

What?

You've been marked
by powerful magic, boy.

We have to take him with us
to Pamorah.

I'm not going anywhere with you.

Take him to Kahlan
and have her confess him.

No. We don't know how the Confessor's
touch will affect the rune's magic.

Seems this is worth quite a bit to you.
At least as much as the treasure.

You want me to go with you
to this Pamorah?

- It'll cost you.
- You're not getting the treasure.

Well, then,
I guess I'm not going anywhere.

And this hand goes where I go.

Not if I cut it off.

When do we leave?

Lock him in the warden's office
until we deal with the banelings.

You know, this would a good place for you
to keep up your end of our bargain.

Hey. Hey!

Hey! Hey!

Our thief won't be going anywhere
without us.

You brought him back without a scratch.
How'd you manage that?

I have other methods.

What kind of methods?

Well, however you did it, it's good work.

Did you expect anything less?

I'm just glad to have you on our side.

Maybe you can tell Zedd and Kahlan

that they can stop sleeping
with weapons under their pillows.

The D'Haran guards were killed
on your watch.

I gave you keys to the cells
and a weapon.

You wanted revenge
for the death of your friends?

I won't lie to you, Mother Confessor.

After what they did to my friends,
I'm not sorry they're dead.

I'm just sorry I wasn't the one who did it.

I believe you.

Which means there's still a killer
out there.

Look, you can let me out.

I'm not going to try to escape.

I'll go with you to this Pamorah.

He's dead.

He was the key to the Stone of Tears.

Please don't hurt me.

There's nothing to fear here.

Where am I?

In the Underworld.

I...? I'm dead?

Yes.

But you don't have to remain that way.

All the Keeper asks is that,
in exchange for life, you kill for him.

No, please.

You bear the rune.

No!

Are you all right? Can you talk?

- I thought I was dead.
- I brought you back.

You're welcome.

I saw Darken Rahl.

Darken Rahl?

Who stabbed you?

At first I couldn't figure out how you got
into a locked cell to kill the D'Harans.

But then I remembered,
you're the daughter of a locksmith.

You must've died before we arrived.

I only accepted the Keeper's offer
so that I could watch over William.

This war has already made
so many orphans.

I couldn't bear the thought of my son
being so alone and helpless.

I had to keep killing
to satisfy the Keeper.

But after what the D'Harans did to us,
they deserved it.

And when you ran out of D'Harans?

Wouldn't you kill
to protect the ones you love?

You know we can't let you kill
any more people.

Promise me

that you'll make sure
my William is safe.

We need to get to the armory
and grab every weapon we can find.

And how will we find the Butcher
and his men?

Well, they need to kill.

They'll go where they can find
the easiest prey.

That's the last of them.
We'll need more.

Then we'll head north.

I have a more important task
for you, general.

My Lord.

You must capture the one
who bears the rune of Pamorah.

Tell me where I can find him.

He is in Tothrayne.

But, my Lord, the Seeker is there.

Then you don't have much time.

The Runebearer is the key
to finding the Stone of Tears.

If the Seeker should acquire the Stone,

then the rift between the two worlds
will be closed

and all of you returned
to the Underworld.

I will not fail you.

Kahlan is keeping everyone safe.

You, Cara and I
are gonna track the banelings.

- And when we find them?
- We trap them and burn them.

We're not gonna need the horses.

Give us the one who bears the rune.

Again. Put your backs into it, men.

Flynn was in the Underworld.
Rahl must've seen the rune.

He must know it's the key to the Stone.

These walls are strong.
The banelings can't get to us,

they can't kill, and they'll die again.

He'll send his men to find more victims.

They'll grow stronger out there
while we grow weaker in here.

They're not gonna stop until they get in.

Well, if they want in,
we'll let them come.

What about Kahlan and all the others?

We'll get them out the back way.

This is a prison. There is no back way.

You can make one.

- Quickly.
Let's go. Come on.

Come on.

Hurry.

Come on.

They've all gone.

Not all of us.

Welcome back to Tothrayne.

After all the suffering these
people have been through,

they'll have a chance
to rebuild their lives.

Zedd's already helping them with that.

- That's for you.
- Thank you.

That's for your family.
Thank you.

You know, it's a long road to Pamorah.

It could get a little lonely.

You're right.

It is a long road to Pamorah.

And if you wanna make it there
in one piece, you won't try my patience.

The Seeker said you needed me alive.

Yes.

But he didn't say
you had to be comfortable.

William, this is Bertrand.

He's gonna take you to a place
called Timberfalls.

There's a family there
that can't wait to meet you.

I think you'll like it there. Lots of children
to play with. Does that sound all right?

Thank you. Goodbye.

Now I know what Rahl meant when
he said I was marked for the Keeper.

With every person I kill,

I'm giving the Keeper another soldier
to add to his army.

Killing my enemies
only makes him stronger.

It's not just your enemies.

It's people like Eleanor.

Good people desperate enough
to accept the Keeper's offer.

He's using their desire for life
to create more death.

Then can we risk killing our enemies?

We don't have a choice.

If we have to kill
to save an innocent life, we'll do it.

No matter how many souls
the Keeper claims,

as long as there are even
a few people left to create life,

and as long as people are willing to
protect that life, the Keeper can't win.

It's just over this next hill.

You know, the other children
are gonna be so excited to see you.

They...

You all right, William?

Are you hurt?

You're a baneling.