Nemesis Game (2003) - full transcript

Sara Novak is an introverted college student with a few skeletons in her closet. Shying away from classmates, she prefers to spend time with Vern, an older comic store owner who shares her passion for mind games and riddles. But when the riddles she solves lead to the deaths of those around her, she realizes the riddles are more than a simple game.....

>> Hi, Emily.

Didn't need to be like this,

did it?

[sighs]

Emily Gray.

First class honors, high school.

Graduated, Vancouver.

Everything seems to have gone

on pretty swimmingly until 1995.

Then 1996 comes along and...wow!

You tried to drown a little boy



in the lake...

out of the blue.

You served five years for that.

You're out for only one, and

then this mess.

You want to tell me what's

going on?

I mean, you do, right?

That's...why you confessed.

I'm all ears, Emily.

You got something worth saying,

let's hear it.

What...the hell...happened?

>> What if I told you that I



knew the meaning of life?

>> [eerie music]

>> The thing you have to

understand is...either

everything has meaning or

nothing does.

Look around.

Life is just an accident, man.

Random collision of particles

in space.

Any meaning it has, is only one

we've given it ourselves.

Just like a riddle.

What do the poor have that the

rich want and God fears?

Like death or love or God, the

answer to the riddle all

depends on how you look at

things.

What the poor have, that the

rich want that God

fears...simple...

>> Nothing.

That is so for real.

It's...it's

like everything is just one big

puzzle in your mind.

>> Mmhm.

>> [doorbell ringing]

>> [footsteps]

>> And every mind is different.

>> [Hard rock'n'roll playing]

>> VERN: You were late.

>> SARA: I got sidetracked.

>> [car doors closing]

>> Buildings have alarms but

there's no on-site security.

>> [click]

>> VERN: Go.

>> [dramatic rock'n'roll]

>> What demands an answer but

asks no question?

>> [phone ringing]

>> [running footsteps]

>> MAN: [on phone]

Okay, Sara.

Are you ready for this?

It's in, kind of, a strange

place.

>> Thanks for the tip, Dad.

What's the next clue?

>> [on phone]

You're holding it.

You're one strange puppy.

You know that, lady, for using

that story.

You're the first person I met,

into this shit, that's not a

kid or a freak like me.

>> [on phone]

Well, if you want to see the

world differently, you have to

practice seeing it differently.

>> Whatever rows your boat,

baby.

By the way, you got three

minutes to go.

>> [coins jangling]

>> SARA: "Just keep letters that

win this race and find your

final resting place."

Letters that win this

race...first

letters...

phone number!

J, k, l.

J, k, l.

"That win this race."

>> [phone ringing]

>> Come on.

>> [phone ringing]

>> [door rattling]

>> Find your final resting

place.

>> [stopwatch ticking]

>> Gotcha.

>> [alarm clock bleeping]

>> [beeping stops]

>> MAN: What is life?

Who are we?

Why are we?

Why do things happen the way

they happen?

Today in our philosophy

discussion we'll be looking at

three key figures.

Aristotle, Descartes and

Nietzsche.

Three different men with three

very different views of the

world.

>> Novak!

Hey, Novak!

I just want to tell you how

moved I was by what you said

the other day in class.

Phew!

All that stuff about the nature

of reality and everything...it

really touched me, you know.

And I thought that maybe you

and I could go out sometime and

discuss it a little more in

depth?

>> Thanks, Curran, but I think

I'll pass.

>> Ooh...I'm serious.

You know Marie, right?

We've got this little study

group going and we both very

much value your input.

But, I have to say that it's

not so much a...metaphysical

thing as it were.

It's really more a hands on,

you know?

So how about it?

Would you be interested in a

group learning experience?

>> Oh, come on!

It was just a question.

>> Curran, have you ever

stopped to wonder why none of

the little games you play ever

work or do you just figure it's

a hygiene problem?

>> Hey, I'm only responding to

all your dirty little signals,

honeysuckle.

>> [laughs]

Well, re-adjust

you radar, Romeo.

>> Okay, so maybe I got you all

wrong.

But at least I'm not the one

lugging some big dark secret

around with me all the time.

Hmm?

You got a secret, Novak.

The whole school practically

knows it.

>> Hmm.

Let me guess...I'm

a closet nymphomaniac?

>> Oh...ah!

Twice a week you drive a car to

school but then take the subway

home at night...and

then back the next morning.

So that means you must be

going somewhere you don't want

your car to be seen--right?

I guess, uh, little miss angel

isn't such an angel after all.

So come on, tell me, where do

you go when you catch the train?

>> [train rumbling]

>> [crowd murmuring]

>> [crowd murmuring]

>> MAN: All right, people.

As most of you know the lousy

bastards that pay our minimum

wage have sprung for the

proceedings this evening--their

way of saying thanks for doing

a good job.

Lads, keep fooling them.

>> [applause]

>> JEFF: Go ahead and open it.

>> Did you manage to fit an

entire security system in here

this time or maybe just a

shotgun?

>> Look and see.

>> You know I took the revolver

back.

There's no way I'd ever use

that thing.

>> It's your birthday.

Will you get on with it?

>> [laughs]

Dad!

It's beautiful.

>> [laughs]

As a police officer I can tell

you mace is effective up to six

feet away.

How the hell's my girl doing

anyway?

Are you doing okay?

>> The usual I guess.

Studying a lot.

>> Are you going out, seeing

people?

>> Mmhm hmm.

>> You know, Sara, when all

your friends went away to

University and you decided to

enroll here I thought, well,

maybe it was for the best.

After all you've been through

it will give you some

continuity and your grades

start to slip and I thought,

well, it's natural.

But to just sit at home and

watch the world slip by...

>> Dad...

>> You have got so much...

>> A man is running late for

work one day.

In his rush he forgets to grab

his umbrella and his raincoat

but he still manages not to get

wet.

How?

Because it never rained.

>> Ah.

I'm assuming you have a point.

>> You always want me to be so

prepared against failure,

burglary.

You have to let me live my life

though, find my own answers.

>> So, while you're looking you

can come over tomorrow night

and see me and Lea...

>> [laughs]

>> We could go to the movies...

>> Get real cozy and play happy

family?

Thanks, but I'll pass.

>> JEFF: Sara...

>> I don't need a replacement

caregiver, Dad.

You married her.

Not me.

I've got an early start

tomorrow.

I should just go.

>> Sara...your real present.

>> Is this mom's?

>> Yeah.

It's good to look for answers.

Sometimes, if you look too

hard, you lose the ones you

already have.

>> I'm okay.

>> PROFESSOR: The curse of

human consciousness is that it

longs to know only that which

is unknowable.

For all our philosophizing, can

the meaning of life ever truly

be understood?

With exams only two weeks away,

let us hope, for your sakes,

that at least some of it can.

>> [sighs]

>> Look, Curran, it's not going

to happen, okay?

Not here, not on a plane, not

in a train.

>> [laughs]

I have my secrets, too.

[laughing]

>> You ever hear stories on TV

sometimes that don't make any

sense?

Maybe a train derails for no

reason or an unexplained fire

breaks out somewhere, you know,

a mystery.

A few years ago police found

out about this invitation

that's been sent around.

Some people got it in their

mail or on their computer, even

painted on the side of their

house.

The invitation was a riddle.

>> What do you mean?

>> All I know is the answer led

you to an abandoned building

somewhere in the City.

If you could work out where it

was, then you became part of a

game and the rules were simple.

You begin receiving

riddles--anonymous ones.

Once you solve them, all you

had to do was return to the

building and write the answer

on the wall.

If you get a certain number of

them right, then one day you'd

be shown "the design."

It's this idea riddle freaks

are into, you know, that all

those unexplainable events out

there that no one can make any

sense out of, they're all just

part of one big riddle we don't

understand.

Well, according to the game, if

you played long enough, one day

you get a chance to see the

answer to that riddle.

This was the calling card of

the game.

Want to tell me where you got

it from?

You really don't want to get

involved.

>> Uh, just a friend.

It was a joke.

>> Funny kind of joke.

>> Yeah, funny kind of guy,

believe me.

So, what happened?

You said the cops found out

about it?

>> Yeah.

That woman a few years ago

tried drowning that boy in the

lake--it was all over the news.

>> Emily Gray?

>> Yeah.

When the cops questioned her

about it, all she would say was

that it was part of "the

design."

>> You're joking me?

>> No.

Your friend's joking, remember?

I'm just hitting on you.

>> When 34-year-old

Emily Gray attempted to drown

her neighbor's child in the

city harbor last year, all of

Toronto was left in a state of

shock.

Tonight, in an exclusive

interview, we get a chance to

speak with Emily for the first

time.

>> [fast-forward audio]

>> WOMAN: He was just

a little boy,

Dennis Reveni, 12-years-old.

Why did you try to kill him?

>> Cyclone hits a tropical

island, kills 45 people.

Train derails in Colombia.

The brakes fail on a school bus

in Calgary.

Why?

What reasons are there for

anything?

>> WOMAN: Near your house,

police found

an abandoned building with

words spray painted all over

the walls.

Did you try to murder this boy

as...part of some game?

>> It was all part of the

design.

When he looks in the

mirror, he knows...

I never sinned.

>> [sirens wailing]

>> [fast footsteps]

>> [train rumbling]

>> When it's ajar.

>> [train rumbling]

>> "What has keys but no

lock...space but no room.

You can enter but never go in."

>> [static]

>> You can enter, but never go

in...

A keyboard.

>> [bleep]

>> [thud]

>> Hello?

>> [thudding]

>> Hello?

>> [train rumbling]

>> [frantic music]

>> [police radios]

>> Sara!

I just heard!

What the hell is going on?

Someone chased you?

>> It was the cleaner.

He thought I was stealing and I

thought...I overreacted.

>> Novak!

I think we found what scared

you, ma'am.

It was in the computer.

Source of the images.

>> Images?

>> It's nothing.

A practical joke.

[laughs]

>> Sara, was this harassment?

>> Dad.

>> I think we should file a

report, huh?

>> Dad, listen!

I am fine.

Really.

>> At least let me give you a

ride home.

>> Oh, God.

>> Are you all right, dear?

>> I, um...

I have a study thing.

I forgot.

>> Now?

>> Yeah, in the library.

I've got to go, okay?

>> Oh, Sara.

>> I will call you.

>> Sara!

Sara!

>> [rustling]

>> [rock'n'roll playing]

>> Excuse me?

>> Sara.

Curran's friend, right?

>> Yeah.

Do you know where he is?

I need to talk to him.

>> So, the rumors are true I

take it?

You're going through a younger

guy thing.

I've been there.

>> Look, I don't know what

you've heard.

I just need to ask Curran a

question.

>> Well, then...

He was at the Chez "M."

My work.

Curran dropped by last night.

I haven't seen him since.

You know, now you're trying a

few new things out, maybe you

could, uh, drop by too sometime.

I could show you a few

tricks.

We've all got our secrets,

honey.

>> [elevator whirring]

>> SARA: Why did you give this

to me, Curran?

>> [tires screech]

>> [tires screech]

>> If you saw me, then I saw

you.

Okay, Curran.

What's your game?

>> [hip-hop music playing]

>> [hard rock'n'roll playing]

>> Say, Vern, I was just

thinking about that stuff we

were talking about the other

day, you know, life and stuff.

>> Yeah, well, uh, meaning is

what you make it.

It's all in your head.

>> I know.

I know and that is why I've

come up with another one.

You know, a riddle that has

meaning if you look at it just

the right way.

>> All right.

Go.

>> What's a ghost's favorite

color?

Boo!

Yeah.

>> Oh.

>> No, I...I know!

I know!

But think about it.

Okay, think about because if

that's true, then what would be

a ghost's favorite thing to

wear?

Boo jeans, dude!

[laugh]

I know!

That's pretty for real.

>> Yeah.

Look, um, I've gotta grab some

stuff from the back.

>> I'm glad he got that on tape.

>> "Ancient riddles."

"Riddles of the night.

Riddles for the spider."

>> [beep]

What has rivers but no water,"

forests but no trees, cities

but no buildings?"

Fine!

>> [train rumbling]

>> A map...a map.

>> [bleeping]

>> "Find Romeo's girl...and

the word of fear will then be

here.

>> Curran?

Curran?

Okay, so you know where I go

when I catch the train.

What do you want?

It's just a game.

No big deal.

>> [bang]

>> Curran?

Curran?

Curran?

>> [gasping]

>> Sara?

>> [gasping]

>> Sara, what are you doing

here?

Oh, fuck!

Sara, come on.

Sara, no!

Sara, stop!

>> The police...

we have to call them!

>> No!

We can't call the police.

>> He's dead, Vern!

>> Sara!

Sara!

You were playing the game.

That's what you were doing

here, right?

And we can't go to the cops.

>> We have to.

>> Someone is setting us up for

this.

Do you understand?

Do you understand?

Now, get in the truck.

Go home.

We'll meet tomorrow.

Go home.

>> [open door]

>> Go home.

>> [alarm clock beeping]

>> [birds chirping]

>> A man lies dead in the

middle of the desert.

All he has with him is an

unopened package.

The unopened package explains

his death.

What's in the package?

>> LEA: What are you mumbling

about in here?

>> Nine across.

Unopened package explains the

man's death...bing!

Parachute!

>> Oh!

I gotta get to work.

>> Oh, honey, do me a favor,

would you, hmm?

Some of Sara's mail came here.

I thought if you return them to

her, it might be a nice excuse

to pop in and say hi.

>> You never give up, do you?

>> Hmm?

>> Oh, for God's sakes, Jeff.

She treats me like a rash.

>> Oh, that's not true, Lea.

>> Isn't it?

>> [doorbell ringing]

>> Tom?

>> Sorry to bother you, boss.

There's been a situation.

>> You lied.

>> I've never seen that before.

>> You were playing the game,

Sara.

Don't you think that's close

enough?

Yesterday someone left a nice

little message for me on one of

my windows.

At the other end of it all was

you...and a corpse.

Now I might be a little slow

here but what the fuck

is going on?

>> About six months ago my car

wouldn't start.

I was running late so I caught

the subway.

It was just like you said, Vern.

Written by the tracks, this

riddle.

I didn't know what it was.

I thought maybe it was for me.

So I answered it.

The answer led me to the

abandoned building.

When I got there the rest of

the game was spray painted on

the floor.

They were easy.

Write your answer to the subway

riddle on the wall of the

building.

That was it.

Then one day, maybe after one

riddle--or a hundred--you'd

finally get to see it.

The reason behind everything we

don't understand, you would

understand somehow.

So, I did it.

I went back to the subway and

they were there and...

>> ...you answered them.

And you had no idea who they

were from.

Real good, Sara.

That's real good.

>> I didn't think anything

would happen.

What do we do now?

>> We?

Look, I take full

responsibility for this, okay?

Really.

I mean, this whole time I was

thinking you were just this

chick into her intellectual

thing, but, you know, normal.

Turns out you're a psycho.

Oh, spare me the Miss Naïve act.

I saw that body, too, remember?

>> What?

You think I did it?

I found him like that!

>> Oh, yeah, out of the blue,

there he was.

>> I was playing...the game.

I was...

>> ...answering

riddles in the subway.

Crawling around in the dark,

you said.

What you didn't say was why.

Come on, Sara.

Good-looking educated girl like

you.

I bet the boys are lining up a

mile long for their piece of

white bread.

But you decided to come down

here instead.

Slum it with the likes of me.

Play your little mind games.

Well, something doesn't smell

quite right.

Why are you doing this?

Why are you playing this thing?

Why are you playing the game?

>> I was in a car crash, okay?

My mother was driving.

It killed her.

I was thrown clear.

There is a reason?

A design?

I guess I just wanted to know

what it was.

>> Sara, it's just a game.

It's not real.

>> What is a game, Vern?

Something where you have to

give the pieces back once your

time's up.

Well, guess what?

It means it's all a game.

Life, everything, one big

game.

>> [doorbell rings]

>> [footsteps]

>> We have to find out more

about this thing.

Who else is playing it.

Any idea where to start?

>> [techno music playing]

>> SARA: Curran's friend saw

him before he was killed.

She works here.

>> [techno music playing]

>> Novak, what the hell are you

doing?

Who's he?

>> Well, you're the one who

knows all about my secrets.

Why don't you tell me?

Everyone's got secrets, honey,

remember?

>> I don't know what you're

talking about, Novak.

>> You and Curran had something

going on, your little swinger's

thing.

Now you're going to tell me

about the rest of it.

What's my secret, Marie?

>> If you're talking about what

Curran said, he told me you

were a stripper, okay?

In another bar around here.

Someone gave him this card,

some kind of VIP pass.

>> VERN: Was this it?

>> What are you?

Her pimp or something?

>> Stripper?

>> Romeo's girl.

Place used to be a strip bar

before it was abandoned.

So who was the person who gave

him the card?

>> Well, I don't know.

He just said some guy.

>> Just some guy?

Nothing else?

>> All he said is he'd been

given the VIP pass for a club

and some kind of password, "I

never sinned".

You know, you say the password,

you get a special treatment.

>> I never sinned?

>> You heard it before?

>> WOMAN: He was just a little

boy, Dennis Reveni, 12 years

old.

Why did you try to kill

him?

>> [fast forward]

>> When he looks in the mirror,

he knows...I never sinned.

>> That's one very mixed up

lady.

>> Something happened to her,

Vern.

Straight A's through college, a

good job, a family.

She was playing this thing and

she went crazy.

>> Well, let's say something

did happen to her.

Some kind of cult thing maybe.

We've got worse things to worry

about here.

Someone wanted us to find that

body for a reason.

>> Well...according

to her public access file,

Emily Gray was released from an

asylum for the criminally

insane last year.

They keep her in a halfway

house just outside Toronto now.

>> Whatever is happening, it

ain't over.

>> [police radios]

>> [on television]

In breaking news, parts of

Toronto University are being

sealed off today as police

investigate a murder.

Known for the attempted

drowning in 1992 of a small

boy, Emily Gray, this morning,

has confessed to killing a

student from the local

university.

>> MALE REPORTER: Why did you

do it, Emily?

>> It's all part of the design.

>> FEMALE REPORTER: Police are

refusing all comments until a

psychiatric assessment has been

made.

>> Still hasn't said anything?

>> Other than her initial

statement...no.

And, of course, her request to

see you.

>> We found the body in the

bushes by the library.

It had been dragged there from

someplace else.

>> OFFICER: It's been

identified.

The victim is who she claims.

>> JEFF: Jeremy Curran.

It was all part of the design.

>> In other words her wheel's

spinning, but the hamster's

dead.

>> What about her lawyer?

>> Oh, he's given clearance for

you to talk to her.

He thinks maybe she's seen you

on TV before.

Is making some kind of

connection.

>> Okay.

Tom, let's get a copy of her

character profile.

Now she phoned it in initially

right?

>> Mmhm.

>> Let's get a recording of

that, too.

Damned if I know why she

wants to talk to me, but I

promise you this, she won't ask

twice.

>> [police radios]

>> I know what's happening.

Buddhist monks knew it all

along.

What is the sound of one hand

clapping?

Where does the room go once you

leave it?

They believed once you opened

yourself up to enigmas, you

began to see the world

differently.

You know who the figure on this

card is?

Well, neither did I.

So, I did some research.

>> VERN: Nemesis.

>> SARA: It's the closest

translation they found for his

name.

He was an Indian monk from

around 400 B.C.

He broke away from his

monastery and studied the way

of enigmas.

Two years later, he was

executed for murder.

You want to know how they

caught him?

He confessed.

>> Emily Gray.

>> Nemesis claimed--just

like all the other mysteries of

life--the

murder and his confession could

be understood through the

contemplation of riddles.

In the years after his death, a

game was developed by his

followers.

The players solved riddles and

wrote their answers on the

temple of prayer.

When, if they were diligent, it

was said they would go to write

their answers on the wall, only

this time they would find a

riddle waiting there

instead--the final enigma.

And if they solved it...

>> ...they would see the design.

>> Those that saw the design

would then leave more riddles

for others to follow.

>> So Emily Gray tries to drown

the boy after she plays the

game.

>> If she had drowned the boy,

my guess is she would have

confessed.

>> But she failed.

So they lock her up.

When they finally let her out,

she tries again.

This time she does kill

someone--your friend.

And then confesses.

>> Just like Nemesis.

>> [sirens wailing]

>> Vern, what are you doing?

>> What I should have done from

the start.

>> What?

You mean the police?

First you want to leave them

out of it, then when someone

confesses you want to get

involved?

>> Sara, if you hadn't noticed,

something's not quite right

here.

According to your stripper

friend, someone tricked Curran

into going to that building.

It wasn't Emily Gray.

It was a man.

Someone you know.

Think about it.

The riddle you found in the

subway wasn't random.

They had to know who you were,

what you were into.

They even know about me, right?

They left the riddle in the

store.

Whatever's going on here, it's

not just about Emily Gray.

>> We can't go to the cops.

>> Yeah, well, watch me.

>> Vern...what if it's real?

What if there's something

happening that we can't explain?

Don't you want to know the

answers?

>> You just don't get it, do

you?

Your mother died.

I'm sorry.

That's messed up.

But if you're looking for some

kind of magic potion for your

problems just because you had a

rough ride, well, guess what?

You're not the only one.

Try watching two of your

friends die in a construction

fire that was you fault.

Try getting over that in a

hurry.

We've withheld evidence of a

murder here.

If we don't tell the cops what

happened, then our credibility

is gone--and

that's all we've got right now.

We've got nothing but our word

here.

Find Romeo's girl and the word

fear will be here.

>> What are you talking about?

>> Nothing.

Maybe you're right.

Maybe we shouldn't go to the

cops.

Go home.

Get rid of anything to do with

riddles, anything to do with

the game.

>> You think we can cover this

up?

>> Just that part of it.

Get rid of everything that

connects you to this thing.

>> What about you?

>> I've got to check something

first.

>> Hi, Emily.

Didn't need to be like this,

did it?

>> [sighs]

Emily Gray.

First class honors, high school.

Graduated, Vancouver.

Everything seems to have gone

along swimmingly until 1995.

Then 1996...wow!

You tried to drown a little boy

in the lake...

out of the blue.

You served five years for that.

You're only out for one and

then this mess.

You want to tell me what's

going on?

I mean, you do, right?

That's...why you confessed.

I'm all ears, Emily.

You got something worth saying,

let's hear it.

What...the hell...happened?

>> What if I told you that I

knew the meaning of life?

That every leaf that falls,

every bee you crush underfoot,

it's all part of a design.

So complex it looks like

chaos, but it's not.

>> Is there a Santa Claus, too?

Okay, you got me.

What's the design?

>> Describe the color red.

Some things you have to see for

yourself.

>> Right.

So, how do I see this design?

Look, Emily, if you want

someone who's going to pant and

beg for what's going on in your

head, you've got the wrong guy.

Either you tell me what this is

all about or I'm out of

here--right?

What's the design?

Okay.

That just about covers it.

Good luck with the padded cell.

>> Have you figured out why it

happened yet?

Your poor wife.

Three days in a hospital, her

ribcage crushed by the steering

wheel.

You haven't been able to make

any sense out of it, have you?

>> Who told you that?

Look, just because somehow you

got a hold of my file, doesn't

mean to say I'm going to roll

over and play dead.

I hate to be the one to tell

you this, lady, but there is no

design.

You're crazy.

>> Am I?

Because I tried to drown a boy?

Because I killed a student?

Is that so wrong?

Is an earthquake wrong when it

kills?

Or a car or a flight of stairs.

Why don't you just admit it?

You don't understand why

anything happens and you never

will.

>> [file drops]

>> Congratulations, Emily.

You're the only one in the

whole wide world who knows the

design.

>> Not the only one, Jeff.

There are many of us.

When I look in the mirror, I

know his name.

Another who has seen the design

as I have.

Look at it in the mirror.

>> Look at what?

>> Ask your daughter.

>> [frantic music]

>> [phone ringing]

>> Hello?

>> JEFF: [on phone]

Sara, I need you to listen to

me.

>> Dad.

>> Do you know anything about a

woman named Emily Gray.

>> What?

>> She claims...you

know something about a design.

She looks in the mirror and she

says she sees a name.

Do you know what that means?

Does this mean anything to you,

Sara?

>> Yes.

>> Listen, I want you to go get

in your car and go to the house.

Do you understand?

I want you to go somewhere safe.

Sara...

>> I...yeah.

Erm, yeah, I'll go.

>> JEFF: [oh phone]

It'll be okay.

I'll see you soon.

>> [suspenseful music]

>> Dennis Reveni.

>> WOMAN: He was just a little

boy, Dennis Reveni,

12-years-old.

Why did you try to kill him?

>> When he looks in

the mirror, he knows...

I never sinned.

>> [computer bleeps]

>> I'm here.

So where's the word of fear?

>> [computer beeps]

>> [computer beeping]

>> All right, I'm here.

This is what you wanted, right?

I was supposed to come here

with the answer.

Well, here I am.

You win, man.

I thought you were the village

idiot, okay?

You win, man.

What do you want from me?

>> [thud]

>> You want to kill me, hmm?

Is that it?

Do you want to kill me, too,

you ghost?

Bring it on.

"What eats to live, but never

drinks?"

>> [clattering]

You want me to answer it?

Is that it?

You want me to come down here

and write the answer to your

riddle on the wall?

What eats to live, but never

drinks?

What eats to live, but never

drinks?

>> Oh!

Oh.

Sorry.

>> I was just this little boy

and I was playing by the water

and she came up and she tried

to push me under.

She tried to kill me!

And I never understood why...

until I found this riddle.

When I answered it, I suddenly

knew.

It's all part of the design,

Sara.

You un--you understand,

you know.

No matter what we do, Emily

showed me.

There's no right or wrong.

There's only the design.

We kill because there's no

reason not to.

You can't run away from it,

Sara.

We all have our role to play in

this.

I know mine.

Do you know what yours is?

Arrghh!

[gasping]

You'll see it soon.

>> [gun shot]

>> [scream]

>> Tom, is she okay?

>> Whoa, whoa!

Boss, boss, boss...

>> What?

>> Just...just

give her a minute.

>> Well, what happened?

A street kid attacked her.

We got two witnesses inside.

>> Street kid?

>> He died ten minutes after we

got here.

>> Oh!

>> There was a struggle, he had

a gun.

>> Who was he?

>> That's what we're trying to

get from her now.

>> Sara, I need you to think

really clearly right now.

I want you to tell me exactly

what happened.

>> I told you.

I was attacked by a gun man.

His name was Dennis Reveni.

>> What was he doing here?

You knew who he was.

Sara?

When we searched the body, we

found this in one of the

pockets.

It appears he knew who you were.

>> Sara, are you okay?

Baby?

On the phone, you said you knew

something about all of this.

You've got to help us now.

What happened?

Sara, please!

You know, honey, we might never

know why mom died.

But if we knew all the answers,

we wouldn't be human.

Maybe...maybe

not knowing the answers but

going on living, that's what

life's all about.

Tom.

>> TOM: Yeah?

>> I'm going to take her down

to the station myself.

>> You okay?

You want me to come with you?

>> No, we'll be...be okay.

>> All right.

>> Sara!

>> Vern?

Vern, are you in here?

Do you know the answers now?

Do you understand?

Is there really a design?

>> It was all part of the

design, Sara.

>> *